Quite the day at the factory! One of my first and favorite pieces with Makata & Benji. I sampled actual audio footage of machinery from the (now defunct) factory where they made the Honk bubbles.

Warm guitar, wind chimes, light clinking and clunking. Physical, tactile sounds. Set in outer space, but sonically it’s a prairie in the summer.

Nomi did the video material for Global Game Jam 2025 and used my music for the intro bumpers.

Alternate sound design for Metroid Prime. I made this because I played the Metroid Prime remake and was dissatisfied with the sounds of the charge beam. I aimed to make the charge shot sound more powerful in comparison to the uncharged shots. Tried to make all sounds more satisfying in general.

Alternate sound design for Katamari Damacy, followed by original footage as reference. To get these crunchy uneven rolling sounds I'm running samples for various surfaces through a granulator: grass, sand and brick. I also made the pickup sounds shorter so they give each other more room to breathe.

It can be fun to dance with your friend while listening to loud music.